Creates and initializes new Spray class instance. You can set all spray parameters here.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Sub New ( _ amount As Integer, _ frameWidth As Single, _ fadeType As FadeType, _ seed As Integer, _ backgroundColor As Color _ )
Type: System.Int32
Value specifying the amount of the effect (variance of the random number generated by the transform). You can change this value later using Amount property.Type: System.Single
Width of the frame for which the effect should be applied. You can change this value later using FrameWidth property.Type: Aurigma.GraphicsMill.Transforms.FadeType
FadeType value that specifies fade type for the spray effect. You can change this value later using FadeType property.Type: System.Int32
An integer value specifying seed for random generator. You can change this value later using Seed property (or reinitialize it with Randomize() method).Type: Aurigma.GraphicsMill.Color
Default value is a transparent white. You can change this value later using BackgroundColor property.