Creates and initializes new Spray class instance. You can set spray amount here.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Sub New ( _ amount As Integer _ )
public Spray( int amount )
Type: System.Int32
Value specifying the amount of the effect (variance of the random number generated by the transform). You can change this value later using Amount property.