Builds LUT defined as a curve which passes specified set of points.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Type: System.Drawing.PointF []
Array of curve points. Coordinates are normalized on maximum possible luminosity value, i.e. you specify values in range [0, 1] and they are stretched either to [0, 255] or [0, 65535] depending on extended property value. Note, you still can specify values that are out of [0, 1] range, and algorithm automatically truncates the curve. If all points will be strictly inside of this range, algorithm will add points at:Type: System.Boolean
Value that specifies if LUTshould be build for extended (16 bits per channel) or non-extended (8 bits per channel) bitmaps. If it is true, LUT entries number is 65536 and maximum value is 65535, otherwise entries number is 256 and maximum value is 255.