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ApplyLut Constructor (Lut)

Creates and initializes new ApplyLut class instance. You can pass necessary LUT here.

Namespace: Aurigma.GraphicsMill.Transforms
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)

Syntax

Visual Basic
Public Sub New ( _
	lut As Lut _
)
C#
public ApplyLut(
	Lut lut
)

Parameters

lut

Type: Aurigma.GraphicsMill.Transforms.Lut

Lut class instance which specifies look-up table for this LUT transform. You can change it later using Lut property.

See Also

Reference