Creates new AddNoise class instance. You can initialize noise amount parameter here. Transform will be applied to all channels of the bitmap.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Sub New ( _ amount As Single _ )
public AddNoise( float amount )
Type: System.Single
Noise amount value varying in range [-1, 1]. You can change this value later through property Amount.