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AddNoise Constructor (Single)

Creates new AddNoise class instance. You can initialize noise amount parameter here. Transform will be applied to all channels of the bitmap.

Namespace: Aurigma.GraphicsMill.Transforms
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)

Syntax

Visual Basic
Public Sub New ( _
	amount As Single _
)
C#
public AddNoise(
	float amount
)

Parameters

amount

Type: System.Single

Noise amount value varying in range [-1, 1]. You can change this value later through property Amount.

See Also

Reference