The Shadow type exposes the following members.
Name | Description | |
---|---|---|
Completed |
Returns value indicating if the operation is currently running. (Inherited from SyncHandler.) |
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EnlargeToFit |
Gets/sets value that specifies whether to enlarge the image to fit entire shadow or put it to the image of the same size (in this case shadow which is out of the image will be cut off). |
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ExceptionThrowEnabled |
Gets/sets value that specifies if to throw exception in synchronous mode. (Inherited from SyncHandler.) |
|
HorizontalOffset |
Gets/sets horizontal offset of the shadow. |
|
Locked |
Indicates if the object has been locked. (Inherited from SyncHandler.) |
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Priority |
Gets/sets a priority for the auxilary thread. (Inherited from SyncHandler.) |
|
Radius |
Gets/sets a blur radius used to blur the shadow. |
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ShadowColor |
Gets/sets shadow color. |
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SupportedPixelFormats |
Returns an array of pixel formats that are supported by this transform. (Inherited from BitmapTransform.) |
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SynchronizationMode |
Gets/sets synchronization mode for the object. (Inherited from SyncHandler.) |
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Timeout |
Gets/sets value specifying maximum time for which object can be locked. (Inherited from SyncHandler.) |
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Unit |
Gets/sets unit used to measure all the coordinates, sizes and other spatial values. (Inherited from UnitConverterHandler.) |
|
VerticalOffset |
Gets/sets vertical offset of the shadow. |