The FloodFill type exposes the following members.
Name | Description | |
---|---|---|
Completed |
Returns value indicating if the operation is currently running. (Inherited from SyncHandler.) |
|
ExceptionThrowEnabled |
Gets/sets value that specifies if to throw exception in synchronous mode. (Inherited from SyncHandler.) |
|
FillColor |
Gets/sets a color used to fill the surface. |
|
Locked |
Indicates if the object has been locked. (Inherited from SyncHandler.) |
|
Mode |
Gets/sets a value specifying how to determine the filling area boundary. |
|
Point |
Gets/sets a start point for the flood fill algorithm. |
|
PreserveAlpha |
Get/sets a value that specifies if to leave alpha channel intacted with the flood fill algorithm. |
|
Priority |
Gets/sets a priority for the auxilary thread. (Inherited from SyncHandler.) |
|
ProcessHalftones |
Gets/sets a value that specifies how to process colors which are not exactly match the TargetColor, but are tolerant enough. |
|
SupportedPixelFormats |
Returns an array of pixel formats that are supported by this transform. (Inherited from BitmapTransform.) |
|
SynchronizationMode |
Gets/sets synchronization mode for the object. (Inherited from SyncHandler.) |
|
TargetColor |
Gets/sets a target color that is used to find the boundaries of area to fill. |
|
Timeout |
Gets/sets value specifying maximum time for which object can be locked. (Inherited from SyncHandler.) |
|
Tolerance |
Gets/sets a maximum allowed tolerance for the target color. |
|
Unit |
Gets/sets unit used to measure all the coordinates, sizes and other spatial values. (Inherited from UnitConverterHandler.) |