Gets/sets a histogram should be equalized.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Property Histogram As Histogram
public Histogram Histogram { get; set; }
If histogram is not set (this property equals to null), algorithm automatically builds it from the bitmap at which the effect is applied (depending on HistogramMode property). Otherwise it will build LUT that equalizes this histogram and apply it on the image.
Default value is null.