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SwapChannels Constructor (Int32[])

Creates and initializes SwapChannels class instance.

Namespace: Aurigma.GraphicsMill.Transforms
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)

Syntax

Visual Basic
Public Sub New ( _
	channels As Integer() _
)
C#
public SwapChannels(
	int[] channels
)

Parameters

channels

Type: System.Int32 []

An array of channel indices sorted in the necessary order. E.g. if you need to swap blue and green channel in RGB bitmap, this array will be looking in the following way: (1, 0, 2). If this array entries are sorted in ascending order, transform will do nothing. You can change it later through ChannelsOrder property.

See Also

Reference