Applies cylindrize transform (image is looking like bended on mug or any other cylindric surface).
Namespace:
Aurigma.GraphicsMill
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Sub Cylindrize ( _
slopeAngle As Single, _
cylinderHalfPerimeter As Single, _
cylinderHeight As Single, _
cylinderColor As Color, _
backgroundColor As Color, _
interpolationMode As InterpolationMode _
)
public void Cylindrize(
float slopeAngle,
float cylinderHalfPerimeter,
float cylinderHeight,
Color cylinderColor,
Color backgroundColor,
InterpolationMode interpolationMode
)
Type: System.Single
Slope angle of the cylinder.Type: System.Single
Positive number specifying half-perimeter of the cylinder. You can also specify -1. In this case width of the bitmap will be taken.Type: System.Single
Positive number specifying height of the cylinder. You can also specify -1. In this case height of the bitmap will be taken.Type: Aurigma.GraphicsMill.Transforms.InterpolationMode
InterpolationMode value specifying interpolation algorithm used in the transform.