Returns a byte array that contains all channels of the color (8 bits per channel).
Namespace:
Aurigma.GraphicsMill
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Function ToArray As Byte()
public byte[] ToArray()
The order of channels is the same as byte order in numeric representation of the color. The last item always contains alpha channel. Therefore the order is a following (from first array item to last):
Also, you can use extended version of this method, i.e. ToArray32().