Texturizes the bitmap by reducing its size and "gluing" it with its copies seamlessly.
Namespace:
Aurigma.GraphicsMill
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
public void Texturize( int columnsAmount, int rowsAmount, int horizontalIntersection, int verticalIntersection, FlipType flipMode, FadeType fadeType, InterpolationMode interpolationMode )
Type: System.Int32
The number of columns.Type: System.Int32
The number of rows.Type: System.Int32
The value that specifies how much percents of image are overlapped horizontally (at single side).Type: System.Int32
The value that specifies how much percents of image are overlapped vertically (at single side).Type: Aurigma.GraphicsMill.Transforms.FlipType
A FlipType value that specifies how to flip the images one relatively other.Type: Aurigma.GraphicsMill.Transforms.FadeType
A FadeType value that specifies how to fade out edges to eliminate seams.Type: Aurigma.GraphicsMill.Transforms.InterpolationMode
A ResizeInterpolationMode interpolation algorithm which used during the transformation.