Gets/sets a value indicating whether the user can edit labels of items in the control.
Namespace:
Aurigma.GraphicsMill.WinControls
Assembly:
Aurigma.GraphicsMill.WinControls (in Aurigma.GraphicsMill.WinControls.dll)
Public Property LabelEdit As Boolean
public bool LabelEdit { get; set; }
When the LabelEdit property is set to true, the user is able to modify the text of an item by clicking the item text to select it and then clicking the item text again to put the label text into edit mode. The user can then modify or replace the item text label. You can use the LabelEditing and LabelEdited events to perform operations before and after the user edits an item text. The text of subitems cannot be modified by the user if this property is set to true.