Gets/sets the type of action the user must take to activate an item.
Namespace:
Aurigma.GraphicsMill.WinControls
Assembly:
Aurigma.GraphicsMill.WinControls (in Aurigma.GraphicsMill.WinControls.dll)
Public Property Activation As ItemActivation
public ItemActivation Activation { get; set; }
The Activation property allows you to specify how the user will activate an item in the control. When item is activated, the ItemActivate event is raised. This way you can open selected item in a separate window or perform any other action.