Undoes the last made change.
Namespace:
Aurigma.GraphicsMill.WinControls
Assembly:
Aurigma.GraphicsMill.WinControls.VectorObjects (in Aurigma.GraphicsMill.WinControls.VectorObjects.dll)
Public Sub Undo
public void Undo()
This method can be used only if you have saved the viewer state at least once using the SaveState() method. If no saved states are available, the method will fail. You can check if the saved states exist using the CanUndo property.