Puts an additive noise on the image by adding random number to each pixel.
Namespace:
Aurigma.GraphicsMill
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Sub AddNoise ( _
amount As Single _
)
public void AddNoise(
float amount
)
Type: System.Single
Noise amount value varying in range [-1, 1].bitmap.Transforms.AddNoise(0.2F)
bitmap.Transforms.AddNoise(0.2f);