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SwfFrame Constructor (Bitmap, Int32, Int32)

Creates and initializes new SwfFrame class instance. You can associate a bitmap with this frame as well as set frame position here.

Namespace: Aurigma.GraphicsMill.Codecs
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)

Syntax

Visual Basic
Public Sub New ( _
        bitmap
As Bitmap, _
        left
As Integer, _
        top
As Integer _
)
C#
public SwfFrame(
       
Bitmap bitmap,
       
int left,
       
int top
)

Parameters

bitmap

Type: Aurigma.GraphicsMill.Bitmap

Bitmap class instance which should be associated with this frame. To put another bitmap into frame, you should use SetBitmap(Bitmap) method.
left

Type: System.Int32

X-coordinate of the top left corner of the frame (in pixels). You can change it later using Left property.
top

Type: System.Int32

Y-coordinate of the top left corner of the frame (in pixels). You can change it later using Top property.

See Also

Reference