Applies the specified translation vector (offsetX and offsetY) to this Matrix by prepending the translation vector.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
public void Translate( float offsetX, float offsetY )
Internally the scaling is applied by multiplying this instance of the matrix by the affine matrix of translation. Left-sided multiplication is made.