Draws a Bitmap object.
Namespace:
Aurigma.GraphicsMill.Drawing
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Sub DrawImage ( _ bitmap As Bitmap, _ destinationRect As Rectangle, _ sourceRect As Rectangle, _ combine As CombineMode, _ opacity As Single, _ interpolationMode As InterpolationMode _ )
public void DrawImage( Bitmap bitmap, Rectangle destinationRect, Rectangle sourceRect, CombineMode combine, float opacity, InterpolationMode interpolationMode )
Type: Aurigma.GraphicsMill.Bitmap
Bitmap object you are going to draw.Type: System.Drawing.Rectangle
The destination rectangle.Type: System.Drawing.Rectangle
The source rectangle.Type: System.Single
A number in range [0, 1] specifying total opacity of the image. If 0, image is completely transparent, if 1, image is completely opaque.Image is drawn from source rectangle on given bitmap to destination rectangle on this GdiGraphics. If source rectangle dimensions differ from dimensions of destination rectangle, it is resized to have the same size as destination rectangle.
If bitmap has pixel format which is not GDI-compatible (e.g. extended pixel formats, CMYK, etc) method will automatically create a copy converted to the Format32bppArgb. That's why you always get it drawn, but if you are going to call this method multiple times, it is recommended to convert it to some GDI-compatible format (like Format32bppArgb) to increase the performance.
If you want method to calculate width and height automatically (both for source and destination rectangles) , you can pass 0 to these arguments. It will be calculated with the following way:
All coordinates are measured in units specified with Unit property of the bitmap.