Creates an XMP tree based on the provided XML code.
Namespace:
Aurigma.GraphicsMill.Codecs
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Sub Load ( _ xmp As String _ )
public void Load( string xmp )
Type: System.String
String that contains XML code with the XMP data.Typically you get the string with XMP data from a JPEG or TIFF reader class. After that you pass this string to this method. As soon as XMP data is loaded to the XmpData class, you can easily get specific fields value.
If you edit XMP data (add, remove, or modify nodes) and want to save it back, use the Save() method. It will return the XML string which you will be able to pass to the Xmp property of an appropriate writer.