Adds the audio stream from the specified WAV file.
Namespace:
Aurigma.GraphicsMill.Codecs
Assembly:
Aurigma.GraphicsMill.Codecs.AviProcessor (in Aurigma.GraphicsMill.Codecs.AviProcessor.dll)
Public Function AddAudioStream ( _ fileName As String, _ cutToVideoDuration As Boolean _ ) As Integer
Type: System.String
A name of the WAV file to load the audio data from.Type: System.Boolean
A Boolean value that specifies whether to truncate audio data to fit the duration of the video.
Keep in mind that video duration is determined in the moment when you call this method. It means that if you:
only the first half of frames will be dubbed. The rest frames will be silent.
That is the reason why it is important to add audio data only when you add all video frames. You can use this fact to synchronize audio and video though.
You can use this member only if you get this instance of the AviAudioManager from the writer object.