Creates and initializes new GifFrame class instance. You can associate a bitmap with it as well as set all the frame settings here.
Namespace:
Aurigma.GraphicsMill.Codecs
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Public Sub New ( _ bitmap As Bitmap, _ left As Integer, _ top As Integer, _ delay As Integer, _ disposalMethod As DisposalMethod, _ interlaced As Boolean _ )
public GifFrame( Bitmap bitmap, int left, int top, int delay, DisposalMethod disposalMethod, bool interlaced )
Type: Aurigma.GraphicsMill.Bitmap
Bitmap class instance which should be associated with this frame. To put another bitmap into frame, you should use SetBitmap(Bitmap) method.Type: System.Int32
X-coordinate of the top left corner of the frame (in pixels). You can change it later using Left property.Type: System.Int32
Y-coordinate of the top left corner of the frame (in pixels). You can change it later using Left property.Type: System.Int32
Number of hundredths (1/100) of a second to wait after rendering the frame. You can change it later using Delay property.Type: Aurigma.GraphicsMill.Codecs.DisposalMethod
DisposalMethod value that specifies a disposal method for the frame. You can change it later using DisposalMethod property.Type: System.Boolean
Value that specifies if the frame should be interlaced. You can change it later using Interlaced property.