Gets or sets a shadows level modifier.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
public float Shadows { get; set; }
This value is normalized to 1. Inside the transform it will be stretched to 255 or 65355 depending on pixel format (for 8 bits per channel formats it will be 255, for 16 bit per channel - 65355). For example, for example, if you apply this transform on the bitmap with Format24bppRgb pixel format, and this property is 0.1, algorithm will treat it as 25.
With this property you specify the lower bound of new tone range.