Gets or sets a seed value for the noise random generator.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
public int Seed { get; set; }
0
.The set of random numbers is always the same for the same seed. So if you need to have the same result for multiple execution of this transform, specify a fixed seed. If you want to have different result each time you run this transform, set this property randomly (for example, from system clock or some other unpredictable value).